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목록Data-driven (1)
Replicated
[Drag Down] Data-Dirven 설계
// Fill out your copyright notice in the Description page of Project Settings.#pragma once#include "CoreMinimal.h"#include "Engine/DataAsset.h"#include "DDCharacterPlayerData.generated.h"USTRUCT(BlueprintType)struct FDDCharacterPlayerDataEntry{ GENERATED_BODY() UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Movement") FRotator RotationRate; UPROPERTY(EditAnywhere, BlueprintReadWrite, Cat..
언리얼 엔진/Drag Down
2025. 4. 30. 17:35