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목록unit spawning (1)
Replicated

using Fusion;using UnityEngine;namespace Agit.FortressCraft{ public class NormalUnitGenerator : NetworkBehaviour { private TickTimer spawnTimer { get; set; } public float SpawnTime { get; set; } NormalUnitSpawner spawner; public override void Spawned() { spawner = GetComponent(); SpawnTime = NormalUnitDataManager.Instance.SpawnTime; ..
유니티 엔진/Fortress Craft
2025. 2. 5. 18:42