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목록bullet (1)
Replicated
[FPSScoring] 총알
// h// Fill out your copyright notice in the Description page of Project Settings.#pragma once#include "CoreMinimal.h"#include "GameFramework/Actor.h"#include "FSBullet.generated.h"UCLASS()class FPSSCORING_API AFSBullet : public AActor{ GENERATED_BODY() public: AFSBullet();protected: UFUNCTION() void OnComponentBeginOverlapCallback(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, U..
언리얼 엔진/Mini Projects [Unreal]
2025. 2. 27. 07:34