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목록2025/04/14 (2)
Replicated

// Fill out your copyright notice in the Description page of Project Settings.#pragma once#include "CoreMinimal.h"#include "GameFramework/Actor.h"#include "DDBulletBase.generated.h"UCLASS()class DRAGDOWN_API ADDBulletBase : public AActor{ GENERATED_BODY() public: ADDBulletBase();protected: UFUNCTION() void OnComponentBeginOverlapCallback(UPrimitiveComponent* OverlappedComponent, AActor* OtherAc..

https://github.com/Coffeecaat/DragDown GitHub - Coffeecaat/DragDownContribute to Coffeecaat/DragDown development by creating an account on GitHub.github.com GameInstanceSubsystem 기반으로 만들자빌드 파일에 HTTP, Json 등 추가 // Fill out your copyright notice in the Description page of Project Settings.#pragma once#include "CoreMinimal.h"#include "Subsystems/GameInstanceSubsystem.h"#include "Interfaces/IHttpReq..