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목록2025/03/24 (1)
Replicated

Attribute// Fill out your copyright notice in the Description page of Project Settings.#pragma once#include "CoreMinimal.h"#include "AttributeSet.h"#include "AbilitySystemComponent.h"#include "DDAttributeSet.generated.h"#define ATTRIBUTE_ACCESSORS(ClassName, PropertyName) \ GAMEPLAYATTRIBUTE_PROPERTY_GETTER(ClassName, PropertyName) \ GAMEPLAYATTRIBUTE_VALUE_GETTER(PropertyName) \ GAMEPLAYATTRIBU..
언리얼 엔진/Drag Down (캡스톤 디자인)
2025. 3. 24. 20:59